Hernand Region Guide: All Locations, Bosses, Quests and Liberation Points
Date Published

Hernand is the starting region of Crimson Desert — a lush expanse of green grasslands, dense forests, river valleys, and scattered cities in the western portion of Pywel. Most players spend 10-20 hours in Hernand during the early game establishing the Greymane Camp, liberating occupied strongholds, and completing the region's story arc. Hernand has the densest concentration of tutorials, early bosses, and life skill unlocks in the game, making thorough exploration here an essential foundation for the rest of Crimson Desert.
Key Locations in Hernand
Greymane Camp — Your Base of Operations
The Greymane Camp is established early in the main story and serves as Kliff's permanent base. It begins as a basic encampment and expands through the camp upgrade system into a full mercenary headquarters. Priority upgrades: Alchemy Lab (for Attack Speed Potion and Spirit Gauge Restore), cooking station (for stat-buffing meals), and the blacksmith (for equipment maintenance). The camp's farming plots, managed through the Farming life skill, provide sustainable food for cooking without constant hunting and gathering.
City of Hernand — The Region Hub
The City of Hernand is the largest settlement in the region — a trade hub with multiple merchants, quest givers, and faction representatives. The Matthias duel occurs in the city square, making it a mandatory story location early on. The city's blacksmiths offer the widest selection of armor and weapon upgrades available in Hernand. Hernandian Contribution reputation directly affects which city services are accessible, so maintain your Contribution above Neutral threshold at all times.
Roothold — The Key Liberation Point
Roothold is Hernand's most strategically important liberation objective. Occupied by Gwen Kraber's Forces, liberating it is tied to the Liberate Roothold quest and culminates in the Gwen Kraber boss fight. After liberation, Roothold's facilities become available to the player, House Celeste reputation jumps to Friendly, and a fast travel point is unlocked. Gwen Kraber's signature spear is a reward for defeating her — one of the best early-game polearm weapons.
Deepfog Basin — Horse Taming Tutorial
The misty lowland area of Deepfog Basin is where the 'Tame Your First Horse' quest takes place. Wild horses roam its foggy meadows, and the tutorial here introduces the full horse taming minigame. After your first tame, you can return to farm additional horses with different random stats — it is worth spending 20-30 minutes here taming multiple horses to find one with high Speed and Stamina stats for the long cross-region rides ahead.
Redfox Forest — Queen Stoneback Crab Territory
The dense forests of Redfox hold the Queen Stoneback Crab boss — a colossal creature encounter requiring players to climb her shell and destroy weak points. The forest itself is populated by Redfox Boars, which are dangerous in herds but drop valuable leather and meat. The forest contains several hidden Abyss Artifact puzzle rooms accessible after acquiring Double Jump.
Unicorn Cliffs — Goldleaves Territory
The clifftop Goldleaves goblin territory is occupied by the tyrant Split Horn/Kailock. The cliff area has excellent views over Hernand and several Abyss Artifact locations accessible only from elevated positions. After defeating Split Horn, Shakatu establishes a trading post at the cliffs offering unique merchant goods.
Hernand Side Quests and Activities
- Rescue Hubert — Stealth infiltration of bandit camp; rewards camp healer.
- Barden Middler's quest — Deal with brigands in the Hernand countryside.
- Fish Market liberation — Restore the occupied waterfront trading post.
- Tame Your First Horse — Tutorial at Deepfog Basin.
- Duel with Matthias — City of Hernand story encounter.
The Hernand Underground
Beneath the sun-baked surface of the Hernand region lies an extensive network of caves and abandoned mining tunnels collectively known as the Hernand Underground. This subterranean area contains some of the richest ore deposits in the game, making it a prime destination for players focused on weapon and armor crafting. The Underground is also home to unique enemy types that appear nowhere else, including the Crystal Crawlers and the formidable Tunnel Wyrm mini-boss that guards the deepest chambers.
Accessing the full extent of the Underground requires completing a questline for the Miners Guild in Hernand Town, which gradually provides you with keys and maps for progressively deeper sections. The final area, known as the Molten Core, features environmental hazards like lava flows and toxic gas pockets that require specific equipment to navigate safely. The rewards for reaching the Molten Core include the Emberforged Blade, one of the strongest weapons obtainable before the endgame.
Frequently Asked Questions
Hernand market city, Bonepit dungeon, southern desert entrance, badlands bounty grounds, and multiple Black Bear liberation targets.
The Split Horn beast, Black Bear garrison commander, Bonepit Warden undead boss, and the Sand Wyrm world boss at the desert border.
Start with market quests and Goldleaves faction, clear the Bonepit, tackle liberation quests, and save the desert border for higher levels.
