Crimson Desert Wiki

Activity

Hunting

gathering

Hunting is a wilderness activity where Kliff tracks and kills specific animals in the open world. Successful hunts yield crafting materials, food ingredients, and mount-related resources. Stealth and patience are rewarded.

Different biomes contain distinct prey animals with unique drop tables: the Redfox Forest is home to deer and foxes that drop leather and fur for armor crafting, while the Savage Peaks harbor larger predators whose Adrenaline Glands are essential for potion brewing. Approaching targets from downwind using the Veil of Fog ability allows Kliff to get within striking distance without alerting the animal, and a clean one-hit kill produces higher-quality materials than a prolonged chase. Completing the Hunting Guild's bounty board challenges across all regions rewards a unique tracking ability that permanently highlights animal trails on the minimap.

Hunting challenges players to track and take down wild game across Pywel's diverse ecosystems, from dense forests to open plains. Each animal species requires different approaches and weapon choices for efficient hunting, and the pelts, meats, and materials harvested feed directly into crafting, cooking, and trade systems throughout the game.

Frequently Asked Questions

In wilderness areas across the entire map. Dedicated hunting grounds with rare animals are in deep forests, mountains, and plains.

Leather for armor crafting, meat for cooking, animal trophies for decoration, and rare pelts worth high gold at fur traders.

Crouch and approach from downwind to avoid spooking prey. Use a bow for clean kills preserving pelt quality. Track footprints for rare species.

Details

Activity TypeGathering
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