Skill tree nodes and learnable techniques
Aerial Maneuver
red_health
Aerial Maneuver is a mid-air course correction and attack ability from the Green (Spirit) skill tree that allows…
Axiom Force
Axiom Force is the Red Health tree's utility cornerstone: a grappling hook ability that launches a spirit-powered…
Blinding Flash
blue_stamina
Blinding Flash is a Blue Stamina tree ability that emits an intense light burst from Kliff's weapon, applying the…
Body Slam
Body Slam is the most powerful basic grapple finisher in the Blue Stamina tree's Grapple chain. After seizing an enemy…
Charge
Charge is one of Macduff's most iconic gap-closing abilities in Crimson Desert, sending him hurtling forward at high…
Charged Shot
Charged Shot holds a fully drawn arrow for maximum tension before release, delivering a single high-power shot that…
Clothesline
Clothesline is a sweeping tackle executed at running speed, where Kliff drives his forearm or shoulder into an enemy…
Counter
green_spirit
Counter is a precision defensive ability from the Green (Spirit) skill tree that activates a brief reactive stance: if…
Double Jump
Double Jump is a traversal and aerial combat ability that allows Macduff to perform a second mid-air leap after his…
Dropkick
Dropkick is a two-footed flying kick that propels Kliff horizontally forward into a single target at high speed,…
Evasive Roll
Evasive Roll is one of Macduff's most fundamental movement and defensive abilities, allowing him to execute a rapid…
Evasive Shot
Evasive Shot is the Archery tree's signature defensive-offensive hybrid ability: a backward dodge roll executed…
Evasive Slash
Evasive Slash is a reactive mobility ability that combines a sharp sidestep dash with an immediate retaliatory sword…
Falling Palm
capstone
Falling Palm is the capstone ability of Crimson Desert's skill system, positioned at the convergence of all three…
Finisher
Finisher is the Armed Combat tree's highest-rank single-target ability, unlocked after Blinding Flash in the Blue…
Fist of Flame
Fist of Flame is a powerful elemental ability from the Red (Health) skill tree that coats Macduff's fist in roiling…
Flight
Flight is the Red Health tree's aerial mobility capstone at level 2, enabling Kliff to glide through the air after a…
Flying Kick
Flying Kick is a horizontal airborne kick that launches Kliff forward at high speed toward a single target, delivering…
Focus
Focus is a Blue (Stamina) tree ability that sends Macduff into a heightened state of combat awareness, temporarily…
Force Palm
Force Palm is a Green Spirit tree ability that drives spirit energy through a palm strike, applying the Defense…
Grapple
Grapple is the foundational ability of the Blue Stamina tree's Grapple branch: a standing grab that seizes an enemy…
Heavy Swing
characterSpecific
Heavy Swing is a slow but devastating melee ability from the Red (Health) skill tree in which Macduff winds up and…
Imbue Elements
Imbue Elements is a Red Health tree ability with four upgrade levels that adds elemental infusion properties to four…
Keen Senses
Keen Senses is a Green Spirit tree gateway ability that sharpens Kliff's perceptual awareness to a combat-tactical…